UFCFS3-30-2

Advanced Technologies

3d Tech for the Web

Semester 2

Module Structure Recap

  • Semester 1
    • Intro to 3D Tech
    • Coding a Game in Three.js
  • Semester 2
    • Advanced Technologies
    • Computer Art

Schedule

Advanced Technology *

Form and Genre

Cybernetics

Ambiguity

Procedural Rhetoric

Teaching and Learning Method

  • Research
    • reading and online research
    • report back to whole group
  • Development
    • Project Based
    • More Freedom
    • 3d Immersive Experience / Artwork
  • Assessment
    • Demonstration & Documentation
    • 3d Immersive Experience / Artwork

Lectorials

  • reading and online research
  • maybe in groups, depending
  • report back to whole group

Assessment

  • Ongoing & More Freedom
  • 3d Immersive Experience / Artwork

This Semester

  • Advanced 3d Technologies
  • The Genres of the 3d Web
  • Procedural Rhetoric

Advanced Technologies

  • 3d Output e.g. VR
  • 3d Input e.g. Leap Motion

The Genres and Modes of the 3d Web

  • games
  • documentaries
  • story
  • experiences

Procedural and Digital Rhetoric

  • simulation
  • allegory
  • rules
  • time
  • immersion

Activity 1 - Research the Landscape

  • Groups of 2-3 1.5 hours
    • Output Technologies
    • Input Technologies
    • Immersive Works

Activity 1 - Research the Landscape

    • Get a Brief Description of Each with an Image and a URL
    • What is it and how does it work?
    • Why is it interesting?
    • What are its possabilities?
    • What are its limitations?
    • Record on Some Slides or a Web Page Showing Your Research

Activity 2 - Report

  • Record on Some Slides or a Web Page Showing Your Research
  • Quick Presentation Back to the Cohort
  • Cleanup / Style Your Slides
  • Build Blogpost or Webpage or Slides
  • Put Online & Link to Other Groups Research On Other Topics
  • Submit the URL to your post/page on blackboard

Thanks